This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy. dismiss cookie message

aiDPSMeter - How mode "Animation Speed" works

Animation mode was disabled for future update. You can check animation speed for the classes: templar, gladiator, assassin, ranger and gunner.

You can see three types of record on following screenshot:

aiDPSMeter

Aion Client calculates motion time for each use of skill and sends it to server. Server sends motion time to all nearby players. There are few issues to calculate base motion time. Client calculates time for ranged skills as sum of skill animation time and shot animation time. aiDPSMeter can calculate skill animation time only. Shot animation time is not easy to calculate since time depends on range between actor and target. As result you can see only bufs with correct speed in case of rangers and gunners. Few orange highlights maybe caused by these issues, but a lot of highlights indicate using third-party program.

Action "Create screenshot" in Menu "Edit" creates screenshots with specials marks. aiDPSMeter will create screenshot in aiDPSMeter's folder.

Players are using third-party program (indicated by orange color)

aiDPSMeter

aiDPSMeter

Legit player

aiDPSMeter

Download aiDPSMeter